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Fundamentals

An Image Is an Array: Shape, dtype, and Why OpenCV Hands You BGR

Lesson 1 of The Image as Data. One photograph, held three ways: a 24.7 MB mosaic of 12-bit counts, a 74.2 MB 16-bit development, and the 37.1 MB 8-bit array imread would give you. Two thirds of the numbers in that last one were never measured, adding 60 to a value of 207 gives 11, and a slice you write into changes the original.

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Fundamentals

From Photons to Counts: What a Raw Number Means

A photosite collects electrons, a converter turns them into an integer, and that integer is all any algorithm ever sees. Measured on eighteen exposures of one scene: the count doubles with the shutter to within a few percent, then sticks near 3875 DN — and the ceiling the file declares is not the ceiling the sensor has.

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Fundamentals

High Dynamic Range: Merging a Bracket, Then Checking It Against a Meter

Eighteen exposures of a 17-stop scene, merged into one radiance map, calibrated with a single scale factor fitted on one patch — and then compared with the colorimeter readings taken in the room. The other 47 points land a median of 0.198 stops away, 0.109 stops across the neutral patches, and every large error is at the dark end.

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Fundamentals

How Close Is Your Colour to the Real Thing?

Lesson 5 of The Image as Data. Converting between colour spaces is exact arithmetic; deciding what the numbers mean physically is a fit. Checked against a colorimeter on 22 chart patches: treating the developed file as sRGB lands 9.54 ΔE*ab from the light in the room, the camera's own published matrix does no better, and a 3x3 fitted here and scored on patches it never saw reaches 2.41.

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Fundamentals

File Formats: What the Encoder Did Before You Read the Pixels

Lesson 5 of The Image as Data. A JPEG quality sweep costs almost nothing in PSNR and takes Canny's edge agreement from 0.949 to 0.895. Chroma subsampling saves 40% of the bytes for 0.09 of ΔE. And OpenCV and Pillow decode every JPEG here bit-for-bit identically — the disagreement is a 16-bit PNG, which Pillow silently opens as 8-bit.

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Fundamentals

Image Sensing: What the Number in a Pixel Actually Counts

The unit overview: how a photon becomes an integer, why that integer is a random variable, what the tone curve did to it before you saw it, and how eighteen exposures merge back into light you can put a unit on. Measured on one scene: gain 0.294 DN per electron, a full well near 13,200 e⁻, and a merged bracket that lands 0.109 stops from a colorimeter across the neutral patches.

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Fundamentals

Quantization: How Many Bits a Pixel Deserves

Lesson 3 of The Image as Data. Rounding to fewer levels costs Δ/√12 of error, and on this camera's mid-tones the formula predicts the measurement to within 2%. Set that error equal to the read noise unit 1.2 measured and the crossing lands at 9.3 to 9.5 bits — so a 12-bit file on this sensor carries about two and a half bits of nothing.

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Fundamentals

Sampling: What One Pixel Covers, and What Falls Between

Lesson 2 of The Image as Data. One photosite on this camera is 5.527 µm and covers 1.056 arcminutes of the room. The table in the frame is ribbed at 7.4 pixels per cycle; keep every 8th pixel and it comes back at 96 pixels per cycle — thirteen times too coarse, and predicted exactly by folding the frequency.

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Fundamentals

Sensing Colour: The Bayer Mosaic, and What Interpolation Costs

Lesson 5 of Image Sensing. A silicon photosite is colourblind, so a mosaic of filters gives each one a single colour — a quarter red, a quarter blue, half green. Two thirds of every colour image is therefore interpolated, and measured against photosites that actually exist, that guess costs 4.7 DN on a flat patch and 129.9 DN at an edge: twenty-eight times worse where it shows.

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Fundamentals

Sensor Noise and Dynamic Range: Measuring the Gain You Were Never Told

Read the same photosite three times and you get three numbers. Plotting the variance of a count against its mean gives a straight line whose slope is the sensor's gain: 0.294 DN per electron on this camera, R² = 0.986, a full well of 13,199 electrons and at least 11.21 stops of dynamic range — none of which appears anywhere in the file.

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Fundamentals

The Camera Response Curve: Why Your JPEG Is Not Proportional to Light

Raw counts are proportional to the light that arrived. The developed file is not: on the same six neutral patches, a linear ratio of 42 to 1 comes out as 187 against 14 code values. Measured here — a single exponent misses by 9.6 code values, because the curve is a gamma with a contrast S stacked on it.

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Fundamentals

The Image as Data: The Grid, the Integers, the Axes, and the File

The unit overview: what an array actually holds, where its samples sit, how finely each one is written down, what its three numbers mean, and what the encoder did before you read any of it. Measured on one photograph: two thirds of a colour image is interpolated, a 7.4-pixel ribbing returns as 96-pixel banding when you decimate by eight, bit depth stops buying anything at 9.4 bits, and the naive route from file to colour lands 9.54 ΔE from the light in the room.

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Fundamentals

Canny: Non-Maximum Suppression and Hysteresis, Taken Apart

Lesson 4 of the Edge Detection unit. Canny is two independent mechanisms, not one tuned number. NMS collapses a five-pixel ridge to one pixel by comparing along the gradient; hysteresis keeps a weak chain because it touches a strong seed. Worked on nine numbers: a single threshold gives either 1 pixel or 9, and hysteresis gives the 6 that belong to a real contour. Measured on a photo, that is 204 contours averaging 18.68 px against 393 averaging 9.69 px at the same pixel budget.

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Fundamentals

Corners: The Structure Tensor, Harris, Shi-Tomasi and Förstner

Lesson 5 of the Edge Detection unit. A contour says where a boundary runs but not where you are along it. Two eigenvalues of a 2x2 matrix fix that: measured on a real photo, flat background scores 0.001/0.000, an edge 0.411/0.019 and a corner 0.442/0.318. Harris, Shi-Tomasi and Förstner all read that same matrix, and on the edge patch Harris comes out positive at k = 0.04 and negative at k = 0.06, so k decides the answer rather than the data.

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Fundamentals

Edge Detection: Finding Where One Thing Stops and Another Begins

The unit overview: what counts as an edge, the two derivatives that find one, why a single threshold never works, and how contours become the points a matcher can use. Measured on one photo: smoothing across rows recovers 80% of the clean edge set at noise σ=20 against 63% without it, and hysteresis returns contours twice as long as a single threshold at the same pixel budget.

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Fundamentals

Image Gradients: Central Differences, Prewitt and Sobel

Lesson 2 of the Edge Detection unit. Three operators compute the same derivative and behave differently on a noisy photo. Worked by hand on a 3x3 patch: Sobel gives Gx = Gy = 1.80, a magnitude of 2.55 and an orientation of 45 degrees, while Prewitt gives 1.20 and 1.70 on identical pixels. Measured across a noise sweep, Prewitt beats Sobel at every level, and the reason is that its normalised weights have a smaller sum of squares.

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Fundamentals

The Laplacian, LoG and Zero-Crossings

Lesson 3 of the Edge Detection unit. The second derivative crosses zero at an edge instead of peaking, which locates a step edge at exactly x = 3.5 from integer pixels. It also has no smoothing in it: nine pixels disturbed by 0.03 produce four sign changes where there should be one. Measured on a photo, noise multiplies the zero-crossing pixels by 2.76x at sigma = 1.0 and 1.02x at sigma = 3.0, and only 33% of the resulting contours are closed.

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Fundamentals

What Is an Edge? Step, Ramp and Roof, and the Two Derivatives That Find Them

Lesson 1 of the Edge Detection unit. An edge is a peak in the first derivative and a sign change in the second. Worked by hand on nine pixels: the peak lands on column 4 and the second difference is exactly zero there. Add plus-or-minus 0.03 of noise and the first derivative holds its position while the zero-crossing slides half a pixel off the edge, which is why Canny is built on the first derivative and not the second.

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Fundamentals

Image processing, computer vision, and computer graphics: one picture, three directions of the arrow

Three fields, one shared object: the digital image. Graphics turns a model into an image (forward), vision turns an image into a model (inverse), and image processing turns an image into a better image. Worked on a single red-ball scene, with a 1957→2026 timeline of how they split apart and re-merged.

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Fundamentals

How 2D Convolution Works on Images: Kernels, Filters, and the Math, Interactively

2D convolution is the operation behind blur, sharpening, edge detection, and every CNN. Slide a kernel, multiply, sum: see it happen step by step in an interactive demo, apply real kernels to a live image, and get the math plus runnable OpenCV in Python and C++.

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Fundamentals

Colour Spaces: Choosing Axes You Can Threshold

Lesson 4 of The Image as Data. A colour space is a choice of axes for the same three numbers, and the choice is what makes a question easy or impossible. Worked on one measured chart patch: RGB (149.8, 58.3, 34.0) becomes luma 82.8, hue 12 degrees stored as 6, and a Lab triple — plus the five-line red detector that is brittle in RGB and robust in HSV.

computer-visionimage-processingopencvcolor-spaces
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